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Higurashi FAQ

Welcome to the Higurashi FAQ. You can find your question using the instant search bar at the top of the screen, or the Table of Contents on the right.

What if my issue is not listed below?

Please proceed to the Higurashi Support page

Common Questions

What are the Voice Matching Level / Censorship options?

The mod menu and/or F2 key can set the script censorship level from PC (0, least censored) to Console (5, most censored)

  • The higher the number/more censored, the more voices you will get. Lower levels will have less voices at scenes cut from the console release.

    • This is because the voices are taken from the censored, Console versions of the game, so no voices exist for the PC uncensored dialogue.
  • We recommend leaving at the default level (2), which should be the most balanced option with censorship being minimal. Using this option, only copyright changes, innuendos, and a few word changes will be changed.

    • Max (5) = Full PS3 script fully voiced (might be censored at parts)
    • Min (0) = Original PC script with voices where it fits (fully uncensored)
    • Default (2) = Should be the most balanced option

What do the mod settings do?

If you're not sure what an option does, hover over the buttons in the mod menu. This will show a description of the option on the right hand side.

You can also see the Shortcuts and Settings Page for details on each keyboard shortcut and mod setting.

Known Issues

No Backgrounds, Sprites, or Images (just black screen with game text at bottom)

If you find you can play the game, but no images are displayed, try closing the game and starting it again. After that, images should display properly.

The game lags during voice playback

Possible Fixes

  • If you're using Hamachi, disable it
  • Disable any secondary network adapters
  • Install the game on an SSD instead of a HDD

Reasoning for fixes

There is a known problem where having multiple network adapters can interfere with Unity's resource loading in the Higurashi games. See this issue for more details: Unity may try to access the wrong network adapter. It may also be possible other networking problems could cause lag.

As for the HDD issue - a fragmented or very full HDD may be slow to load the assets - hence we recommend installing on an SSD.

Two of the same character's sprites appear on the screen (overlapping / duplicate sprite)

We haven't been able to 'properly' fix this bug yet, but you can apply this workaround:

  • Save your game
  • Restart the game
  • Load your save

After applying this workaround, you may need to play the game a little before the sprite fully disappears.

We would be thankful if you could send us your saves when you have this issue so we can fix it.

The game freezes on startup with a black or white screen

With the newest version of the mod, you shouldn't see the game freeze on a white or black screen on startup. If you encounter this issue:

  1. Wait 1-2 minutes to see if it fixes itself. If not, continue to the next step.
  2. Find the game log called output_log.txt or Player.log, using the instructions at Higurashi Support (see "Getting Higurashi Game Log Files")
  3. Submit the game log to us on our Discord server in the #higu_support channel, and hopefully we can figure out the problem

My game was working before, but now it's stuck on a black screen / Corrupted Save Issue

Sometimes save files can become corrupted. This causes the game to get stuck on a black screen, even though the game was working before. If this happens, you should see this somewhere around the top of the game log:

Could not read from save file C:\Users\drojf\AppData\Roaming\MangaGamer\higurashi02\save003.dat
Exception: System.IndexOutOfRangeException: Array index is out of range.
  at CLZF2.lzf_decompress (System.Byte[] input, System.Byte[]& output) [0x00000]in <filename unknown>:0
  at CLZF2.Decompress (System.Byte[] inputBytes) [0x00000] in <filename unknown>:0
  at Assets.Scripts.Core.Buriko.BurikoSaveManager.GetSaveData (Int32 slot, System.String path) [0x00000] in <filename unknown>:0

If this happens, first disable Steam/GOG save sync, then try deleting the exact save file mentioned in the game log (or moving it so the game can't find it).

For detailed instructions, see Uninstalling your saves.

Black screen randomly/after windows/graphics update with IndexOutOfRangeException in log

If you have a black screen, and also have a IndexOutOfRangeException: Array index is out of range. at UnityEngine.Display.RecreateDisplayList (System.IntPtr[] nativeDisplay) [0x00000] in <filename unknown>:0 in your game log, you probably have this problem.

This issue can affect all Unity games, not just Higurashi, and has to do with aspect ratio options in your graphics card control panel. See the second reply on this steam forum post for details on how to fix this issue in Nvidia Control Panel (and also for Intel, AMD further in the thread).

Save Compatibility / My saves don't work after updating

Saves between different releases of our mod are not compatible.

If you have made old saves, do not press 'continue' or load - please use the chapter jump menu or start a new game. You could get many kinds of weird behavior, for example being stuck on a black screen, or the game may crash.

If you want to use the saves on multiple machines (for example, using steam sync), make sure they are all running exactly the same version of the mod.

Global save data (like what you've unlocked so far) should be compatible between not only different releases of our mod, but also the unmodded game.

For details on save file locations, see "Save file locations" near the bottom of this page.

There is no sound/audio/BGM/voices

When debugging this issue, it's worth testing and reporting these things

  1. Check the in-game settings to see if the Voice, Music, or Sound Effects volume have been set to zero
  2. The following software (related to audio devices) may interfere with the voice/audio playback of the game. Please try disabling any software (check task manager to make sure the program(s) are completely closed!) or devices of this type:
    • Razer Synapse (Specifically, the old version with the cloud icon. There may be multiple processes running, make sure to close them all/uninstall/disable all of them. Supposedly the new version does not cause problems, but it's worth closing both)
    • Logitech G Hub
    • Asus Sonic Studio 3
    • HyperX Software/Headsets
    • In general:
      • Gaming audio software
      • Bluetooth headset software
      • Any third-party software which is related to audio on your computer
  3. Check if other chapters of the game have this issue, or it's just this chapter
  4. Check if restarting your computer fixes the issue
  5. Try another audio device (for example, your speakers instead of USB/Bluetooth headphones)
  6. Check if you have the number sign (#), or any other strange special characters anywhere in your game path. This will cause you to only have sound during the opening video.

Try the above first, and if you still can't fix it, see the below for more help on specific cases:

No voices, but other sounds OK

Firstly, please make sure you have played past the opening section of the game. Narration is not voiced, so you have to wait until a character has spoken dialog before any voices will play ("They might talk like this!").

If voices are still not playing, press the F10 button twice while not in a game menu to open the mod menu. Check if the BGM/voice volume is set to zero, and adjust it accordingly.

Only sound at Intro / Opening Video

We have had some users who had sound only during the intro / opening video:

  • One user fixed it by force closing the old version of Razer Synapse from task manager (see above checklist). Try going through the general checklist above first before trying the rest of the below items.
  • One user fixed it by clearing the registry files for that chapter - but please only do this as a last resort. See "Registry file location and clearing" at the bottom of this page for how to do this.
  • One user had the number sign (#) in their game path. This definitely causes all sound to stop working except for the opening movie. Make sure you don't have any special characters in your game path.

No sound at all

Windows has a feature which lets you set volumes for individual apps, which could cause the game to be muted.

  • Right click on the sound icon on the bottom right of your taskbar
  • Click "Open Sound settings"
  • Scroll down to "Advanced sound options"
  • Click on "App volume and device preferences"
  • Check if the game is muted (open the game now if it's not already open)

Linux - Game crashes on startup with "fatal stalled cross-thread pipe" error at start of game log

  • If you get a src/common/pipes.cpp (852) : fatal stalled cross-thread pipe error at the top of your game log, it appears to be an issue with the game communicating with Steam
  • To fix this:
  • Try restarting Steam and launching the game again
  • Try playing the game without Steam (close steam, then click on the executable directly)

Linux - Whole game / system freezes when you move the mouse cursor with awesomewm desktop manager (and possibly others)

  • This issue was reported with the awesomewm desktop manager
  • This issue affected other games than just Higurashi
  • To fix this issue:
  • Disable your compositor
  • Run your desktop manager with the --no-argb flag (More info here, but not quite the same issue).

Linux users with GNOME/MATE Desktop - whole desktop crashes when game launched

GNOME/MATE Desktop (the default on Ubuntu and Fedora Linux) will cause Higurashi Ep.4 and upwards to crash the entire desktop when you start the game. This happens even on the base game (without any mods applied).

A workaround for this is to install XFCE desktop (please look up instructions for your specific operating system).

Please make sure you can launch the base game before applying any mods (please don't make any saves on the base game as they are not compatible with the mod).

Matsuribayashi Ch. 8 - Fatal error in gc: get thread context failed

If you get a Fatal error in gc: get thread context failed error, you may need to either uninstall your third-party (non-Windows/non-Microsoft) antivirus software, or unblock the game from your Antivirus Software.

AVG antivirus in particular is known to cause this issue.

Text Log or other user interfaces (UI) stuck on screen

Even on the base game, it is sometimes possible to have various UI bugs, like pop-up menus or windows that you are unable to close.

In particular, the textlog can easily become struck on the screen because it is bound to the scroll wheel. If you scroll the wheel accidentally while clicking on a button, two popups can appear at the same time, confusing the game.

We don't have a fix for this at the moment, other than being careful not to activate your scroll wheel while navigating menus, and to navigate menus slowly (wait for the fade in/out to finish before clicking).

See this github issue for more details.

Cannot save / Cannot click save button in Tips

Please check if you are playing a TIPS section of the game - the game does not let you save/quicksave/load/quickload while you're in tips.

Steam achievements don't unlock

Firstly, try restarting Steam, as it sometimes doesn't properly show achievements until restarted.

Previously, we have had other issues with achievements, so if you still can't get achievements to work, you can let us know.

The game crashes on startup with a white screen. The crash log contains a "lci_proxyumd32.dll caused a Breakpoint" error

This error occurs if you are using a USB to HDMI adapter with a driver provided by Fresco Logic. See this Hollow Knight thread for more details.

To fix this error, you need to disable (or uninstall?) the driver in Device Manager, at Device Manager > System Devices > FrescoLogic Proxy Display Adapter, as shown in the below screenshot:

Fresco Logic Device Manager Screenshot

Known Issues - Manual Install

The game crashes

Very often people download the newest voice patch and forget to update their graphics patch. When you leave the graphics patch outdated, the game will crash when the script tries to output a file that doesn't exist. E.g.: the game tries to show you an image that doesn't exist in your CG folder.

We recommend using the installer's automatic update functionality to avoid this issue.

The game is updated but some voices are not playing/some graphics are not showing!

When this happens, the very first thing you need to do is to clean your CompiledUpdateScripts folder. While in-game, press F10, then under "Save Files and Log Files" click "Show Compiled Scripts". Make sure your game is updated and the folder is empty, then run the game again. It should hang for a few seconds before playing the intro. Always make sure to do these steps after updating your patch!

Lag and Performance Issues

If the game lags or freezes every now and then, you may want to investigate these things:

  • Close ALL programs running in the background, even ones which seem harmless.
  • If your game is on a HDD (spinning disk drive), move it to an SSD (solid state disk). Also may be worth checking if your HDD is performing correctly - long file seek times may cause the game to freeze while assets load.
  • Try to remember if there were any other changes to your computer recently (if the game was working correctly before). Things such as windows updates, driver updates, hardware changes, installed a new program, changed antivirus settings...
  • If the game lags during voice playback, see this known issue
  • Restart your computer
  • While Higurashi isn't that demanding, very old computers/software may not be able to play with good performance. Please keep in mind that this is a Unity game, so some level of performance/modern hardware is required.

Higurashi Music and Sound Effects Changes / April Update

What was the April update?

The April Higurashi update changed the Background Music (BGM) and sound effects. The changes made were:

  • Some BGM/SE were replaced with completely different or new BGM/SE
  • In some cases, duplicates replaced existing BGM, resulting in less variation of BGM tracks
  • Some BGM/SE are modified or re-recorded versions of the same BGM/SE
  • Some BGM had their audio clipping and distortion fixed - but at the same time different sounding instruments or samples may have been used in the new version.
  • The game script was modified in some places to play different songs. Since the mod uses it's own script, we are unaffected by this.

More details can be seen below:

What options does the mod provide to fix this issue?

The mod allows you switch between BGM/SE via the F10 mod menu. The approach taken to fix each BGM or Sound Effect is as follows:

  • If the BGM or Sound Effect was replaced with an entirely different one, we have reverted it back to the original
  • If the BGM or Sound Effect suffers from heavy distortion or other audio issues and the new file is roughly the same minus the issues, we use the new version.
    • Example: heavy clipping on msys28, “Lie Lies Lies Lie”

In the future, we might offer a “full reversion” patch which will revert every file to before the April update, but currently this is not available.

Misc Questions

Are there voices only patches (without the PS3 graphics)?

Yes, there are but they can be unofficial (Onikakushi), severely outdated (Watanagashi) and no longer supported (all chapters) so don't open any issues about voices only patches. Please understand that many features such as improved translation and PS3 exclusive lines are not available in these patches. The definitive version of the game is the voices and graphics patch. You can find the voice only patches on this page.

What is the “OST Remake” Option?

This OST remake effort was started before the April patch. It contains handmade remakes of several music tracks from the original release (pre-2019) - Click here to listen to audio samples This patch was created as more of a side-project to see how the midis in the original 1999 soundtrack could be improved upon with modern instruments, and also to fix clipping and distortion issues in the original Steam release.

Save file locations

While in-game, press F10, then under "Save Files and Log Files" click "Show Saves". If this does not work, or you want to find your save files manually, see below:

Here are the save files locations for Higurashi, Chapter 1 (other chapters use the same pattern):

  • Windows: C:\Users\[YOUR_USERNAME]\AppData\Roaming\MangaGamer\higurashi01
    • As a shortcut, paste this into the explorer address bar: %AppData%/Mangagamer
  • MacOS: ~/Library/Application Support/unity.MangaGamer.Higurashi When They Cry - Ch.1 Onikakushi/
  • Linux:
    • For Chapters 1-2, save data is split between two adjacent folders:
      • ~/.config/unity3d/MangaGamer/Higurashi When they Cry - Ch.1 Onikakushi
      • ~/.config/unity3d/Mangagamer/Higurashi When They Cry _ Ch_1 Onikakushi(note the underscores)
    • For Chapters 3-8, all save data is in one folder: ~/.config/unity3d/MangaGamer/Higurashi When they Cry - Ch.3 Tatarigoroshi

In the folder you'll find:

  • one global.dat which holds information not specific to a save file (note that some info is stored in the registry - see below)
  • manual save files like save000.dat
  • quicksaves like qsave0.dat
  • the screenshots associated with each save file like save000.png and qsave0.png

To clear your save data, make a backup of these files, disable steam sync, then delete all of them. Steam will sync the saves in these folders, so make sure to disable steam sync temporarily if you want to clear out or modify your saves, otherwise they will just reappear/get overwritten by Steam.

Also see "Registry file location and clearing" below.

Registry file location and clearing (Windows Only)

See Uninstalling registry entries

I have questions about this Miotsukushi console arc

We have a separate Miotsukushi FAQ page to answer those